VGT – UE 5 Release – migration
In AC_VGT_GravityComponent : please replace the first cast of in the begin play by « Cast to WheeldVehiclePawn »
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For UE5 – Early Access
The cast is different in early access (not the same as the one for UE5.0 release)
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To solve extrem lag problem (do this ONLY if you have extrem lag)
If you are using VGT gravity generators you will need to activate Nanite on static meshs
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